Game Modding / Subnautica 2

Limited HUDPhoto ModeSave safetyStaged tests

A modding lab that moves carefully enough to survive real gameplay.

The game-modding lane currently centers on Subnautica 2: an immersive Limited HUD and Photo Mode direction built around reversible setup, runtime logs, staged mutation groups, and safe validation.

The first goal is polish and safety, not a giant vehicle mod. The work earns trust by isolating HUD behavior, proving each mutation group, and backing off when a seam gets risky.

Limited HUD

Context-aware HUD cleanup that reveals survival information when it matters.

Photo Mode

A sibling mod lane for cleaner screenshots without fighting overlays.

Safety

Stock/modded launchers, rollback thinking, logs, and staged runtime changes.

No Modeling First

Start with UI polish before big asset-heavy dreams.

Save Safety

Protect the local game and saves before experimenting.

Staged Mutation

Enable one behavior group at a time and watch the logs.

Nexus Later

Public packaging comes after real install validation.