manna/core

Deep Delvers · Game prototype

One more delve. One more reason to get home.

A third-person mining extraction concept about dangerous trips and rebuilding a town.

The idea

Descend into unstable mines, collect useful material, and decide when to head back. The long-term direction connects each successful return to restoring an underground town.

What it explores

  • Mining and extraction loop
  • Risk, carrying limits and banking decisions
  • A town-restoration direction